GetAreaTrigger
Gets the AreaTrigger by id.
Syntax
export function GetAreaTrigger(areaTriggerNumber: number): AreaTrigger;
Parameters
| Parameter | Type | Description |
|---|---|---|
areaTriggerNumber |
number |
Number ID of the area trigger to get. |
Example
// Enable a trigger area
export async function OnGameModeStarted() {
console.log("Game mode started")
const areaTrigger = mod.GetAreaTrigger(500); // ID as defined in the Godot level editor
mod.EnableAreaTrigger(areaTrigger, true);
}