EnableAreaTrigger
Enables or disables an AreaTrigger. Area triggers must be enabled before events such as OnPlayerEnterAreaTrigger are fired.
Syntax
export function EnableAreaTrigger(areaTrigger: AreaTrigger, enable: boolean): void;
Parameters
| Parameter | Type | Description |
|---|---|---|
areaTrigger |
mod.AreaTrigger |
The area trigger entity that is being modifed. |
enable |
boolean |
true enables the area trigger and false disables it. |
Example
// Enable a trigger area
export async function OnGameModeStarted() {
console.log("Game mode started")
const areaTrigger = mod.GetAreaTrigger(500);
mod.EnableAreaTrigger(areaTrigger, true);
}