OnPlayerEnterAreaTrigger
Triggers when a player exits an AreaTrigger.
Syntax
export function OnPlayerExitAreaTrigger(eventPlayer: mod.Player, eventAreaTrigger: mod.AreaTrigger): void;
Parameters
| Parameter | Type | Description |
|---|---|---|
eventPlayer |
Player |
The player who exited the area trigger |
eventAreaTrigger |
AreaTrigger |
The area trigger that was exited |
Example
script.ts
// Enable the area trigger when the game starts
export async function OnGameModeStarted() {
console.log("Game mode started")
const areaTrigger = mod.GetAreaTrigger(500);
mod.EnableAreaTrigger(areaTrigger, true);
}
// Publish a message
export async function OnPlayerExitAreaTrigger(eventPlayer: mod.Player, eventAreaTrigger: mod.AreaTrigger) {
const msg = mod.Message(mod.stringkeys.s0);
mod.DisplayNotificationMessage(msg);
}
strings.json
{
"s0": "A player exited an area trigger"
}