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OnMandown

This function triggers when a player is forced into the mandown state (incapacitated but not yet dead). This is useful for implementing revive mechanics, tracking incapacitations, and creating special gameplay events. Both this and OnPlayerDied is called at the same time when the player is initially downed.

Syntax

export function OnMandown(eventPlayer: mod.Player, eventOtherPlayer: mod.Player): void;

Parameters

Parameter Type Description
eventPlayer mod.Player The player who entered the mandown state
eventOtherPlayer mod.Player The player who caused the eventPlayer to enter mandown

Example

export function OnMandown(eventPlayer: mod.Player, eventOtherPlayer: mod.Player) {
    const msg = mod.Message(mod.stringkeys.down, eventPlayer);
    mod.DisplayNotificationMessage(msg);
}
{
  "down": "{} is down and needs assistance!"
}

Screen capture of player being downed

See Also